Rue ♠ Princess Kraehe (
my_fall_for_you) wrote2013-07-19 02:08 am
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Entry tags:
app @
tushanshu
Player Information:
Name: Merry
Age: 17
Contact: thaizertazerll on AIM, or PM this account.
Game Cast: Nope!
Character Information:
Name: Rue
Canon: Princess Tutu
Canon Point: Just after Episode 16.
Age: About 15. (Even official sources don't have ages listed, so I'm ballparking.)
Reference: Wikipedia article. There's also the Princess Tutu Wiki, but it isn't very comprehensive.
Setting: The entire storyline of Princess Tutu takes place in one sprawling walled town in Germany, whose name is rendered as Gold Crown Town in the English translation. The town is sealed off from the world outside; things don't work quite the same way inside as they do outside. Gold Crown Town is essentially a pocket reality created as the stage for an elaborate play.
The first major difference is the existence of animals as daily average citizens. A cat may be a ballet teacher; a snake may be an actress. They do not recognize themselves as different from the human occupants of Gold Crown Town and are not treated any differently. As a note, people from outside may enter the town, and may be transformed into animals upon their arrival.
The second is the existence of, in a limited way, the classic magical girl. They aren't common, but two exist; the titular character being one, and Rue the other. Although they exhibit classic magical girl qualities (e.g. themed 'attacks' and respective transformation sequences) they each have their own goal and mission relating to Mytho, one of the main characters, rather than being a generally justice-and-light sort of thing. There are further supernatural elements to the setting in that ghosts and other spirits exist, if not commonly.
The third is the revolution of the entire town around the concept of stories. The town was created when an author died before completing his final story, the Prince and the Raven, leaving the characters locked in battle. Eventually both prince and raven became tired of their battle; using forbidden magic, the prince shattered his heart to seal the raven away.
To expand upon this briefly, throughout the series, fragments of the prince's heart possess the "holes" in others' hearts. It is the mission of Princess Tutu to retrieve these fragments and return them to the prince, which makes her a fairly familiar figure.
In respect to time, Gold Crown Town is riddled with anachronisms - architecturally speaking, most buildings are traditionally Pre-Romanesque Germanic, although some buildings have fairly modern designs. Clothing seems to be thoroughly modern-day, but the most technologically advanced thing in-series appears to be a complex clock in the center of town, so the time period of the storyline is rather up in the air.
In summation, the setting of Princess Tutu is a normal late-1800s/early-1900s German town, with various anachronisms, aspects of the supernatural, and absurdist qualities. Major historical events have not occurred; the only events that pertain to Rue are events in her personal history.
Personality: Rue, in temperament and actions, is a princess. To her fellow students she presents an untouchable, elegant air; although she is ostensibly kind, she is distant from her peers. This is not out of any particular disinterest in her classmates; the central focus of her life up to this point has been her lover, Mytho, and she has not made any real effort to relate to anyone else. Her first impression is of a composed, graceful person.
Rue doesn't really know how to befriend others. In canon, she only reluctantly accepted Ahiru's offer of friendship, and was not able to develop the relationship into a true friendship. It is probable that no one has ever approached her with a mind to befriend her - again, because her focus is so clearly on Mytho.
Past the initial impression of pleasant distance, Rue can be somewhat... less pleasant. Sarcastic, biting, and defensive by turns, she guards her heart and Mytho's place in it jealously. Rue is used to being the best and having the best (or, at least, having what she wants), and tends to take admiration from others for granted. Despite this, she is not complacent, and strives to be the best in all that she does. She is perhaps a little overambitious and can reach to do things that are a greater challenge than expected.
Rue is portrayed as terrified of change and uncertainty, at least with respect to Mytho and what may take him from her. Although she agrees later in the series that Mytho needs his heart returned, she does not up until her timeline point want him to regain the shards - this is because she believes that he will leave her when his heart is whole.
The Kraehe aspect of Rue's personality is noticeably different. The princess is cold, ruthless, and greedy, stopping at nothing to achieve her own goals and aggressive in her pursuit of these goals. At this point in time, she is more Kraehe than Rue, believing she is a crow born into a human body. Although the two are not entirely separate personalities, Kraehe is markedly crueler than Rue, implying a certain distance between the two aspects of her.
Although Rue is really a human girl kidnapped by the Monster Raven on a whim, she believes that she is Kraehe - the beloved daughter of the raven born by accident into an "ugly human body". She believes that Mytho (ironically, the prince who cut out his heart to seal her 'father' away) is the only person capable of loving her. Kraehe carries a lot of self-loathing due to the raven's stories, and is extremely possessive of Mytho due to the idea that she will not be loved by anyone else.
Nevertheless, Rue will go by "Rue" in Tu Shanshu, and try not to display more of her Kraehe aspect than necessary. Kraehe is not necessary without Mytho there, and although Rue believes that she is Kraehe, she will not want to show Tu Shanshu that she is "really" a crow.
Whether Rue or Kraehe, a lot of her life and personality is caused by her feelings for Mytho. Her identity as Rue revolves around Mytho in that she became Rue in order to be closer to him and show him her affection. Her identity as Kraehe revolves around Mytho in that she "remembered" she was Kraehe when her claim on him was threatened. Rue and Kraehe can be separated by the simple dichotomy of give and take - Rue gives to Mytho, while Kraehe takes from Mytho.
Since her personality and identity is so centered around Mytho, she may experience difficulty interacting with people in Tu Shanshu, as she does not really relate to others. She will have a hard time adjusting to life without Mytho, and the unfamiliar setting - recall that Rue has issues with change - will disorient and agitate her for a while. Although she understands that time is frozen and her disappearance won't really matter, she will feel intensely isolated. (She's lived in one town all her life with the same limited group of people. Being shoved into Tu Shanshu alone is very upsetting.)
The news that she is in the In Between won't shock her too much - she travels in canon fairly freely between the 'real' world and the realm of the Monster Raven, which is in itself a sort of In Between realm. Her reaction to Tu Shanshu will be more related to the lack of familiar surroundings, as detailed above.
Appearance: Rue / Kraehe
Abilities: Rue possesses no supernatural abilities individual to herself. Kraehe, however, has a host of powers; she can summon ravens and crows, create great gales of wind, and dematerialize and rematerialize elsewhere.
She seems to have numerous other abilities displayed only once in canon; the power to call up humanoid crow-warriors, the ability to curse or enchant objects, and the ability to transform her summoned ravens into a convincing illusion of a person. (She can also transform her ravens into other things such as weapons or traps.)
Kraehe also seems to carry some sort of anonymity aura - she is not recognized as Rue by other characters in canon until she explicitly transforms in front of them.
Kraehe is shown once with a pair of large black wings, but this may have been a stylistic addition rather than a physical trait, and will not be considered part of her powers.
Inventory: Quite literally, the clothes on her back - or, er, front. She's dropping into Tu Shanshu as Kraehe, but will shift back to Rue as soon as possible, which means:
* A school uniform consisting of a grey jacket, a white undershirt, a grey skirt, and an orange pin.
* A pair of badly-designed pointy shoes.
As Kraehe, these become:
* A black feathered tutu which defies gravity, or else utilizes some sort of glue.
* A pair of possibly-demonic pointe shoes. (Are they crows? We literally have no idea.)
Suite: Fire sector, 2-3 floors. Rue adores the finer things, and although she won't ever feel quite comfortable in Tu Shanshu, she'll be mollified by such an opulent living space. Additionally, she'll want to convert one of her rooms to a dance studio, and so will want a larger suite.
In-Character Samples:
Third Person: She couldn't sleep.
Not that that was surprising, she reflected, sitting up and pushing away the bedcovers yet again. A new and unfamiliar place, without any of the trappings of home. The sheets were too thick and warm, the bed was too soft - even the fall of light on the floor was wrong.
She had laid her school uniform over the back of a chair and set her shoes neatly underneath it. Now she shrugged out of the uncomfortable (or maybe too comfortable?) nightshirt she'd found in the suite's closet. It was nice, she supposed, but it was wrong. It wasn't what she was used to. The white undershirt of the uniform was too small and too stiff to be really pleasant for sleeping, but it was familiar, at least. She was used to it.
She sat by the window. The light really was wrong; lit by the glow of lanterns, the quiet broken with occasional laughter and the sound of feet passing by.
At home, it was silent. The moon was the only light. But here it was too loud and orange. There were so many people.
And still she was alone.
The girl - Kraehe? Rue? - pressed her hands over her eyes. She was Kraehe, she knew it. Rue was only a lie, a disguise. A mask. Here would be the opportunity for everyone to know her as Kraehe.
But even while she considered it, she recoiled from the idea. She didn't like Kraehe - she thought this, and laughed quietly. She didn't like herself. Kraehe wasn't loved, at home. Not by anyone.
This wasn't home; that was obvious, by the fall of the light and the drape of the nightshirt. She lowered her hands, staring at their palms. When she was Rue, the nails were short and fine. Kraehe's nails were long and red and clawlike. Dangerous hands.
Did she need to be Kraehe here? (She curled her fingers, thinking.) Kraehe was truer; Kraehe was real. But Kraehe was also a crow - something to be repulsed by. She was already alone here. She didn't want to be reviled.
"I'll be Rue," she decided out loud. The tension in her shoulders eased a little. Being Rue would be easier. She would be liked, as Rue. No one had to know what she was, really. Kraehe wouldn't endure anyone's pity or anyone's hatred. They would know Rue.
Rue stood up, smoothed down the front of her uniform shirt. She gave the window a disdainful glance - how they could expect anyone to sleep with that racket - and turned away, and went back to an unfamiliar bed.
Network:
[ As usual, the video opens on Rue in her suite, frowning disapprovingly into the camera. She speaks a little less sharply than usual, though. ]
Good morning. I've heard about this place - the edge of the shell. A kedan told me that you can reach it if you go by 'motorcycle.' [ She looks away briefly, presumably towards a window. ] I'd be very grateful if someone could instruct me on motorcycle use.
That's all. [ Reaching to turn the console off, she hesitates. ] ... And as usual - No, that's all. Thank you.
Name: Merry
Age: 17
Contact: thaizertazerll on AIM, or PM this account.
Game Cast: Nope!
Character Information:
Name: Rue
Canon: Princess Tutu
Canon Point: Just after Episode 16.
Age: About 15. (Even official sources don't have ages listed, so I'm ballparking.)
Reference: Wikipedia article. There's also the Princess Tutu Wiki, but it isn't very comprehensive.
Setting: The entire storyline of Princess Tutu takes place in one sprawling walled town in Germany, whose name is rendered as Gold Crown Town in the English translation. The town is sealed off from the world outside; things don't work quite the same way inside as they do outside. Gold Crown Town is essentially a pocket reality created as the stage for an elaborate play.
The first major difference is the existence of animals as daily average citizens. A cat may be a ballet teacher; a snake may be an actress. They do not recognize themselves as different from the human occupants of Gold Crown Town and are not treated any differently. As a note, people from outside may enter the town, and may be transformed into animals upon their arrival.
The second is the existence of, in a limited way, the classic magical girl. They aren't common, but two exist; the titular character being one, and Rue the other. Although they exhibit classic magical girl qualities (e.g. themed 'attacks' and respective transformation sequences) they each have their own goal and mission relating to Mytho, one of the main characters, rather than being a generally justice-and-light sort of thing. There are further supernatural elements to the setting in that ghosts and other spirits exist, if not commonly.
The third is the revolution of the entire town around the concept of stories. The town was created when an author died before completing his final story, the Prince and the Raven, leaving the characters locked in battle. Eventually both prince and raven became tired of their battle; using forbidden magic, the prince shattered his heart to seal the raven away.
To expand upon this briefly, throughout the series, fragments of the prince's heart possess the "holes" in others' hearts. It is the mission of Princess Tutu to retrieve these fragments and return them to the prince, which makes her a fairly familiar figure.
In respect to time, Gold Crown Town is riddled with anachronisms - architecturally speaking, most buildings are traditionally Pre-Romanesque Germanic, although some buildings have fairly modern designs. Clothing seems to be thoroughly modern-day, but the most technologically advanced thing in-series appears to be a complex clock in the center of town, so the time period of the storyline is rather up in the air.
In summation, the setting of Princess Tutu is a normal late-1800s/early-1900s German town, with various anachronisms, aspects of the supernatural, and absurdist qualities. Major historical events have not occurred; the only events that pertain to Rue are events in her personal history.
Personality: Rue, in temperament and actions, is a princess. To her fellow students she presents an untouchable, elegant air; although she is ostensibly kind, she is distant from her peers. This is not out of any particular disinterest in her classmates; the central focus of her life up to this point has been her lover, Mytho, and she has not made any real effort to relate to anyone else. Her first impression is of a composed, graceful person.
Rue doesn't really know how to befriend others. In canon, she only reluctantly accepted Ahiru's offer of friendship, and was not able to develop the relationship into a true friendship. It is probable that no one has ever approached her with a mind to befriend her - again, because her focus is so clearly on Mytho.
Past the initial impression of pleasant distance, Rue can be somewhat... less pleasant. Sarcastic, biting, and defensive by turns, she guards her heart and Mytho's place in it jealously. Rue is used to being the best and having the best (or, at least, having what she wants), and tends to take admiration from others for granted. Despite this, she is not complacent, and strives to be the best in all that she does. She is perhaps a little overambitious and can reach to do things that are a greater challenge than expected.
Rue is portrayed as terrified of change and uncertainty, at least with respect to Mytho and what may take him from her. Although she agrees later in the series that Mytho needs his heart returned, she does not up until her timeline point want him to regain the shards - this is because she believes that he will leave her when his heart is whole.
The Kraehe aspect of Rue's personality is noticeably different. The princess is cold, ruthless, and greedy, stopping at nothing to achieve her own goals and aggressive in her pursuit of these goals. At this point in time, she is more Kraehe than Rue, believing she is a crow born into a human body. Although the two are not entirely separate personalities, Kraehe is markedly crueler than Rue, implying a certain distance between the two aspects of her.
Although Rue is really a human girl kidnapped by the Monster Raven on a whim, she believes that she is Kraehe - the beloved daughter of the raven born by accident into an "ugly human body". She believes that Mytho (ironically, the prince who cut out his heart to seal her 'father' away) is the only person capable of loving her. Kraehe carries a lot of self-loathing due to the raven's stories, and is extremely possessive of Mytho due to the idea that she will not be loved by anyone else.
Nevertheless, Rue will go by "Rue" in Tu Shanshu, and try not to display more of her Kraehe aspect than necessary. Kraehe is not necessary without Mytho there, and although Rue believes that she is Kraehe, she will not want to show Tu Shanshu that she is "really" a crow.
Whether Rue or Kraehe, a lot of her life and personality is caused by her feelings for Mytho. Her identity as Rue revolves around Mytho in that she became Rue in order to be closer to him and show him her affection. Her identity as Kraehe revolves around Mytho in that she "remembered" she was Kraehe when her claim on him was threatened. Rue and Kraehe can be separated by the simple dichotomy of give and take - Rue gives to Mytho, while Kraehe takes from Mytho.
Since her personality and identity is so centered around Mytho, she may experience difficulty interacting with people in Tu Shanshu, as she does not really relate to others. She will have a hard time adjusting to life without Mytho, and the unfamiliar setting - recall that Rue has issues with change - will disorient and agitate her for a while. Although she understands that time is frozen and her disappearance won't really matter, she will feel intensely isolated. (She's lived in one town all her life with the same limited group of people. Being shoved into Tu Shanshu alone is very upsetting.)
The news that she is in the In Between won't shock her too much - she travels in canon fairly freely between the 'real' world and the realm of the Monster Raven, which is in itself a sort of In Between realm. Her reaction to Tu Shanshu will be more related to the lack of familiar surroundings, as detailed above.
Appearance: Rue / Kraehe
Abilities: Rue possesses no supernatural abilities individual to herself. Kraehe, however, has a host of powers; she can summon ravens and crows, create great gales of wind, and dematerialize and rematerialize elsewhere.
She seems to have numerous other abilities displayed only once in canon; the power to call up humanoid crow-warriors, the ability to curse or enchant objects, and the ability to transform her summoned ravens into a convincing illusion of a person. (She can also transform her ravens into other things such as weapons or traps.)
Kraehe also seems to carry some sort of anonymity aura - she is not recognized as Rue by other characters in canon until she explicitly transforms in front of them.
Kraehe is shown once with a pair of large black wings, but this may have been a stylistic addition rather than a physical trait, and will not be considered part of her powers.
Inventory: Quite literally, the clothes on her back - or, er, front. She's dropping into Tu Shanshu as Kraehe, but will shift back to Rue as soon as possible, which means:
* A school uniform consisting of a grey jacket, a white undershirt, a grey skirt, and an orange pin.
* A pair of badly-designed pointy shoes.
As Kraehe, these become:
* A black feathered tutu which defies gravity, or else utilizes some sort of glue.
* A pair of possibly-demonic pointe shoes. (Are they crows? We literally have no idea.)
Suite: Fire sector, 2-3 floors. Rue adores the finer things, and although she won't ever feel quite comfortable in Tu Shanshu, she'll be mollified by such an opulent living space. Additionally, she'll want to convert one of her rooms to a dance studio, and so will want a larger suite.
In-Character Samples:
Third Person: She couldn't sleep.
Not that that was surprising, she reflected, sitting up and pushing away the bedcovers yet again. A new and unfamiliar place, without any of the trappings of home. The sheets were too thick and warm, the bed was too soft - even the fall of light on the floor was wrong.
She had laid her school uniform over the back of a chair and set her shoes neatly underneath it. Now she shrugged out of the uncomfortable (or maybe too comfortable?) nightshirt she'd found in the suite's closet. It was nice, she supposed, but it was wrong. It wasn't what she was used to. The white undershirt of the uniform was too small and too stiff to be really pleasant for sleeping, but it was familiar, at least. She was used to it.
She sat by the window. The light really was wrong; lit by the glow of lanterns, the quiet broken with occasional laughter and the sound of feet passing by.
At home, it was silent. The moon was the only light. But here it was too loud and orange. There were so many people.
And still she was alone.
The girl - Kraehe? Rue? - pressed her hands over her eyes. She was Kraehe, she knew it. Rue was only a lie, a disguise. A mask. Here would be the opportunity for everyone to know her as Kraehe.
But even while she considered it, she recoiled from the idea. She didn't like Kraehe - she thought this, and laughed quietly. She didn't like herself. Kraehe wasn't loved, at home. Not by anyone.
This wasn't home; that was obvious, by the fall of the light and the drape of the nightshirt. She lowered her hands, staring at their palms. When she was Rue, the nails were short and fine. Kraehe's nails were long and red and clawlike. Dangerous hands.
Did she need to be Kraehe here? (She curled her fingers, thinking.) Kraehe was truer; Kraehe was real. But Kraehe was also a crow - something to be repulsed by. She was already alone here. She didn't want to be reviled.
"I'll be Rue," she decided out loud. The tension in her shoulders eased a little. Being Rue would be easier. She would be liked, as Rue. No one had to know what she was, really. Kraehe wouldn't endure anyone's pity or anyone's hatred. They would know Rue.
Rue stood up, smoothed down the front of her uniform shirt. She gave the window a disdainful glance - how they could expect anyone to sleep with that racket - and turned away, and went back to an unfamiliar bed.
Network:
[ As usual, the video opens on Rue in her suite, frowning disapprovingly into the camera. She speaks a little less sharply than usual, though. ]
Good morning. I've heard about this place - the edge of the shell. A kedan told me that you can reach it if you go by 'motorcycle.' [ She looks away briefly, presumably towards a window. ] I'd be very grateful if someone could instruct me on motorcycle use.
That's all. [ Reaching to turn the console off, she hesitates. ] ... And as usual - No, that's all. Thank you.